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"Jeremy M. Praay" <jer### [at] questsoftwarecom> schreef in bericht
news:45fbf6f5@news.povray.org...
> "Jeremy M. Praay" <jer### [at] questsoftwarecmo> wrote in message
> news:45fad9ca$1@news.povray.org...
>>
>> OMG! This is amazing. Now I guess I know what I'll be doing this
>> weekend.
>> :-)
>>
>
> It took quite a few tries to figure out how to make it work, but I thought
> this turned out pretty good. Now I just need to include it in a "real"
> scene.
>
> After importing into Pose-Ray, I had to also create transparency maps,
> otherwise the shiny leaf surfaces became square. I'm not aware of another
> way around this. I also had to rotate the leaves 180 degrees, and I may a
> few other more subtle changes. But for the most part, it was not
> difficult to do. I recommend reading the readme.txt before you use the
> Ivy Generator, though. It will save you a few minutes of trying to figure
> out the interface on your own.
>
Yes, I also found out about the transparency maps. I had not yet discovered
the rotation though. The output files can become fairly large (I have now
one of about 200mb) and that takes time to process. So it may be a good idea
to do it in rather small bunches of ivy perhaps.
Also, what I found disconcerting is that the sliders do the contrary to what
you expect. So, increasing the leaf slider decreases the number of leaves!!!
and so for most of them. It may be me though....
Thomas
Thomas
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